DOFUS: How do you choose your class?

Our articles on Dofus DOFUS: How to choose your class? As the opening of the Monoaccount server approaches, the choice of class seems more difficult than ever? Do not panic ! We have thought of everything!

First, it is necessary to return to the roles of each of the classes in the game, with a small summary table.

Damage Dealer

Support

Tank

Hinder

Ecaflip Eniripsa Feca Eniripsa
Iop Ecaflip Sacrier Cra
Cra Sadida Osamodas Feca
Shame Osamodas Pandavas Sadida
Rogue Steamer Masqueraider Xelor
Ouginak Eliotrope Ouginak Enutrof
Xelor Rogue Eliotrope  
Enutrof Masqueraider Huppermage  
Sacrier   Iop  
Steamer      
Pandavas      
Huppermage      

Highlighted, the classes also having the role of eroder.





These categories are however not very representative, especially in PvM. To best advise you on your choice, there are two other ways to categorize the classes!

 

 

Ranked by difficulty in PvM

“Easy to farm mobs”

DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class?
Iop Cra Eniripsa Ouginak Sacrier Huppermage Feca Osamodas Pandavas Rogue

The big advantage of these classes comes from their area spells, or their fairly substantial life steal. the Iop and Cra, with their Iop Sword and their Explosive Arrow are no longer to be presented. L'Eniripsa, since its rework, has zone lifesteal on all its elemental paths. L'Ouginak, once he has placed his Prey spell on his target, obtains a very high life theft on the latter, making him very resistant in PvM. L'Huppermage has lifesteal spells on its water path, amplified by the statsteal it can perform. The glyphs of Feca, even if they have been modified, are still as effective, especially combined with his resistance spells. the Sacrier As for him, he plays a lot with his life theft and his sword!



For theOsamodas, it's the fact of having many invocations capable of tanking for him that will make him very useful, especially since he has heals thanks to Wyrmlings.

Le Pandavas he has some very handy placement spells, especially combined with Vulnerability, and the legendary Blade Waves!

As to Rogue, even if he is a little more difficult to master, his bombs allow you to play with the AI ​​of the mobs, and therefore make him very strong in PvM!

 

“Everything for the Team! »

DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class?
Eniripsa Enutrof Sacrier Ecaflip Feca Sadida Osamodas Pandavas Masqueraider Steamer

As you will have understood, in this part, we will talk about classes with strong possibilities for team synergy!

The Eniripsa, with its essential AP buff, and its healing is a must have for any team. L'Enutrof allows him to remove a lot of MP from enemies, while summoning his bag to collect for the whole team!

Le Sacrier, with its sacrifice and placement spells, opens up the game significantly.

THEEcaflip as for him, it will bring boosts to AP, MP, and damage, not to mention his Roulette and his Chance of Ecaflip!


Le Feca is a very pleasant Tank, because he can tank both for himself, and for the team, with the various resistance spells he has. the Sadida him, just like theOsamodas, will place a game based on invocations, while healing his team!

Le Pandavas is an eternal filler, very useful in many compositions. Utility possessed by the Masqueraider also, with the many shields he has!

Finally, the Steamer will provide placement and healing, while inflicting significant damage!

 

« 200 IQ »

DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class? DOFUS: How do you choose your class?
Rogue Eliotrope Xelor Sadida

This category stands on its own. Indeed, the classes cited here (although the Sadida either a little out of category, like theOsamodas and Shame which could also belong here) are quite simply the best classes in the game… when played well!
You will need more than simple tutorials to master them, but persevere! If you know how to play one or more of these classes, you will be the most wanted players on the server, in dungeons or in PvP!

 

Ranked by synergy with other players

Classes that work in all situations

→ The Cra : Team range bonus which is used on 3/4 of the classes, does excellent damage at long range and benefits many areas. Can be used as a hindrance both solo and with others.

→ Enutrof : Reasons similar to the Cra apart from the range bonus, except that it is more focused on the obstacle than the damage.

→ The Sadida : Again the hindrance, the MP removal is extremely strong in PvM, correct damage with the Infected state and the healing which allows saving certain situations.

→ The Osamodas : Spamming Summons, despite not being the most enjoyable in PvM, is extremely effective especially combined with regular heals and bonuses to keep Summons on the field.

→ The Feca : Glyphs and good management of temporization spells allow you to stay in the heart of the fray, and constantly do damage, or stay at a distance and protect your allies.

→ The Iop : The difference with the other Damage Dealers is that the Iop is such a big source of damage that it saves its allies naturally.

→ The Ecaflip : Good Damage Dealer but his real strength is the Striker/Healer duality who can simply save his team between Perception and Ecaflip's Luck and Backlash, not to mention the strength of the Kitten at low and medium levels.

→ The Steamer : Once again, the Striker/Healer duality which makes the difference but also the mobility of the class and the second effect of certain spells such as a Range bonus or the damage bonus in the event of pushback damage also benefit his allies.

→ The Sacrier : With a good mastery, it is quite easy for a Sacrier to be effective both alone thanks to his mobility and his regeneration, but also in groups with the protection he grants to his allies.

Classes that work solo, but less in teams

→ L'Ouginak : Excellent Damage Dealer working very well in solo, it however does not bring anything significant to its allies and since its damage is far behind the Iop, it does not reach its level.

→ The Xelor : Despite the PA bonus she can grant to her allies, she remains mostly solo as a class. His mobility allows him to hold off his opponents while causing good damage, or taking the time to charge a particular round.

→ The Huppermage : Excellent class of damage, just like the Ouginak, it has the same concern which is not to amplify the potential of its allies, and that its protection is not significant to really place it everywhere. However, its regenerative ability makes it extremely effective in solo play.

 

Classes that are best as a team

→ The Rogue : The class is quite effective in solo, but it literally explodes combined with a usher. Its duality of amplifier goes perfectly with allies.

→ The Pandawa : Best setter, it adapts to any game and perfectly complements a team but lacks a bit of autonomy, especially at low level, to be as effective as the other classes.

→ The Heliotrope : Same as the Panda, a class that explodes its potential as a team and can lack a bit of autonomy at low and medium levels.

→ The Masqueraider : It is undoubtedly the best class of protection in the game but precisely, its game is too based on protection to be really effective alone, despite the fact that it can do it when well mastered.

→ Eniripsa : Despite its foolproof efficiency, it's a class that plays on the delay to win and unfortunately lacks damage in PvM to be played alone. However, she becomes extremely effective with even one ally.

 

The class that is literally played solo

→ The Sram : Real exception of the game, it is a class which alone can make a fight, allies or not, thanks to its good control and this from the low and medium level.

This second classification is taken from Skyzio's Class Theory.

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